Diablo 4: Vessel of Hatred
Audio Design Internship
Designed and implemented sound effects using Reaper, Wwise, and proprietary engine, AXE
- Designed and implemented 20+ sound effects for the Spiritborn class’ Legendary Eagle Armor using Wwise, Soundminer, and Reaper
- Plugins and Tools used: Waves, Melda Productions, S-Layer, Padshop, Fabfilter, Soundminer
- Practiced cinematic sound design by re-designing a Diablo Immortal Trailer
- Edited and implemented 600 unique NPC town vocalizations for the new “Nahantu” region
- Set up random containers with volume and pitch modulation in Wwise and implemented in-engine
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- Optimized reaper workflow by configuring DAW with scripts and custom actions
- Utilized the following Reaper tools: NVK Tools, SWS, Repack