Audio Design Internship

Designed and implemented sound effects using Reaper, Wwise, and proprietary engine, AXE

  • Designed and implemented 20+ sound effects for the Spiritborn class’ Legendary Eagle Armor using Wwise, Soundminer, and Reaper
    • Plugins and Tools used: Waves, Melda Productions, S-Layer, Padshop, Fabfilter, Soundminer
  • Practiced cinematic sound design by re-designing a Diablo Immortal Trailer
  • Edited and implemented 600 unique NPC town vocalizations for the new “Nahantu” region
    • Set up random containers with volume and pitch modulation in Wwise and implemented in-engine

  • Optimized reaper workflow by configuring DAW with scripts and custom actions
    • Utilized the following Reaper tools: NVK Tools, SWS, Repack